Qt Widgets and the Third Dimension

Some people have been asking how to embed Qt painted content (and especially Qt widgets) in a 3d scene. As I’ve been wanting to do this ever since we added QTransform supporting fully projective transformations, I sat down and wrote a small example demonstrating these capabilities. With no further delay, I present WolfenQt:

You may read the complete article here

0saves
To have articles like this delivered automatically to your Feed Reader or Inbox, subscribe via RSS or email. For simple comments, use the commenting system, but for more involved assistance, please use the Question & Answer section.

Leave a Comment